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Video game theory
par Liel Leibovtiz, Claire Richard,
publié le 05/12/2012
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TV requires you to interpret, to find meaning, to reject meaning, to make up new meaning, to negociate. Video games aren’t like that. Video games require you to do something else. You turn on a video game, and immediately you exist in three separate forms : you are that self on the couch, sitting in the physical space, watching the TV, holding the remote in your hand, you are the avatar on the screen, the character which you control and manipulate, and you’re a sort of third entity, an amalgamation of the two of you, of real and unreal, person and avatar, of gamer and character.